NVIDIA Spatial Intelligence Lab

NVIDIA Spatial Intelligence Lab

Introduction

Welcome to the homepage of the NVIDIA Spatial Intelligence Lab led by Professor Sanja Fidler. Established in 2018, our research group is primarily based in Toronto.

Our focus is on advancing spatial intelligence, with particular interest in 3D Content Creation (including Reconstruction and Gen AI), Geometry Processing, Physics Simulation, 3D perception, and Physical AI.

As of April 2024, we have proudly joined forces with Ken Museth and his physics research team. Since December 2024, we also welcome the addition of Laura Leal-Taixe’s team to our lab.

We invite applications for the following positions:

  • full time research scientist
  • full time research engineer
  • research scientist intern
  • research engineer intern

See this link for open positions, or contact our members for more details.

News

April 2025 - 3 orals, 3 highlights, 3 posters, 1 workshop, and 1 tutorial accepted at CVPR’25.

March 2025 - 8 papers accepted at SIGGRAPH’25.

March 2025 - Open source release of 3DGUT and 3DGRT that extend 3DGS to distorted cameras and support ray-tracing.

February 2025 - Kaolin Library hit 10K monthly installations.

Spatial Intelligence Libraries & Toolkits

NVIDIA Cosmos

World Foundation Model Platform

NVIDIA Cosmos™ is a platform of state-of-the-art generative world foundation models, advanced tokenizers, guardrails, and an accelerated data processing and curation pipeline. It is built to power world model training and accelerate physical AI development for autonomous vehicles (AVs) and robots.

Publications

Quickly discover relevant content by filtering publications.

Publications of the physics research team can be found here.

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Kaolin Wisp: A PyTorch Library and Engine for Neural Fields Research

Pytorch Library

NVIDIA Kaolin Wisp is a PyTorch library powered by NVIDIA Kaolin Core to work with neural fields (including NeRFs, NGLOD, instant-ngp and VQAD). NVIDIA Kaolin Wisp aims to provide a set of common utility functions for performing research on neural fields. This includes datasets, image I/O, mesh processing, and ray utility functions. Wisp also comes with building blocks like differentiable renderers and differentiable data structures (like octrees, hash grids, triplanar features) which are useful to build complex neural fields. It also includes debugging visualization tools, interactive rendering and training, logging, and trainer classes.

Variational Amodal Object Completion

NeurIPS 2020

Contact

Our lab is located in Downtown Toronto (20 minutes away from the St-George campus of the University of Toronto) and hosts many students for their co-op programs. Motivated candidates can contact our members to apply for internships and research positions.

Unauthorized visitors are not permitted in the Toronto office.

  • 431 King St W, 6th floor, Toronto, ON M5V 3M4
  • Monday-Friday 9:00 to 18:00